Hi again,
Next job will be to make the animator compatible with font characters, as used in previous programs on morphing.
Then, with suitable sizes you should be able to use any animations within other programs, if need be.
Later, if requested, the 'Echo' background colours will be activated, (but ...
Search found 905 matches
- Fri Aug 15, 2025 2:33 pm
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 105
- Views: 50898
- Fri Aug 15, 2025 9:42 am
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 105
- Views: 50898
Re: Talent 3D Designer
Hi Folks,
Here is the GUI prototype, to create and animate characters or sprites, which I have written and tested whilst on holiday.
UNZIP morf_dots & COPY the three files to your chosen device. LOAD, adapt line 250 to suit your device, then RUN.
Read the instructions & hit any key. (Recall hints ...
Here is the GUI prototype, to create and animate characters or sprites, which I have written and tested whilst on holiday.
UNZIP morf_dots & COPY the three files to your chosen device. LOAD, adapt line 250 to suit your device, then RUN.
Read the instructions & hit any key. (Recall hints ...
- Sun Aug 10, 2025 4:30 am
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 105
- Views: 50898
Re: Talent 3D Designer
Hi Qbits,
No doubt using BLOCK would be fastest..., but I first wrote the prototype using GRAPHICS, then tweaked for CURSOR !
Also, CURSOR has the inconvenience that it only works in channel 1 windows...., so Block would be better indeed.
THE animated morphing GUI is finished, and is being ...
No doubt using BLOCK would be fastest..., but I first wrote the prototype using GRAPHICS, then tweaked for CURSOR !
Also, CURSOR has the inconvenience that it only works in channel 1 windows...., so Block would be better indeed.
THE animated morphing GUI is finished, and is being ...
- Sat Aug 09, 2025 6:54 am
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 105
- Views: 50898
Re: Talent 3D Designer
Hi Folks
Here is an animated pixel morphing demo : 'BASH_PC'. (A GUI user interface is in development to make such morphing easy).
Just UNZIP, LRUN or ESCape. This one uses just 5x9 pixels, more are possible, in full colour... Steve.
Bash_pc.zip
Capture d’écran (189).png
Capture d’écran (188 ...
Here is an animated pixel morphing demo : 'BASH_PC'. (A GUI user interface is in development to make such morphing easy).
Just UNZIP, LRUN or ESCape. This one uses just 5x9 pixels, more are possible, in full colour... Steve.
Bash_pc.zip
Capture d’écran (189).png
Capture d’écran (188 ...
- Mon Jul 21, 2025 8:44 am
- Forum: Hardware
- Topic: QL freezing after an hour
- Replies: 23
- Views: 7365
Re: QL freezing after an hour
Hi Mark,
I was bugged by intermittent freezing , until I checked the mains plug, and found a dodgy connection....? Steve.
I was bugged by intermittent freezing , until I checked the mains plug, and found a dodgy connection....? Steve.
- Sat Jul 19, 2025 8:28 pm
- Forum: Software & Programming
- Topic: My "from PACKAGE import *" (Python) simulation project (reflection)
- Replies: 85
- Views: 31977
Re: My "from PACKAGE import *" (Python) simulation project (reflection)
Hi Folks,
Just been reading the entire thread about merging many basic modules into one program.
I do this sort of thing a lot, but by hand... it's quite quick ! (To get the highest line number LIST or ED 32767 is instantaneos).
First, RENUMber copies of ALL programs to be merged at 25000,1, and ...
Just been reading the entire thread about merging many basic modules into one program.
I do this sort of thing a lot, but by hand... it's quite quick ! (To get the highest line number LIST or ED 32767 is instantaneos).
First, RENUMber copies of ALL programs to be merged at 25000,1, and ...
- Sat Jul 19, 2025 7:03 am
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 105
- Views: 50898
Re: Talent 3D Designer
Hi Developers,
UNZIP chans_code & Butterfly_dots2_bas. Adapt LINE 7490 to your medium. TYPE prepare ENTER. LRUN or ESCape.
The demo medley runs Butterflies, then Polyhedra, then QL>PC, then char-morphing, and finally loops to start again.
The previous version only morphed from from char$ with many ...
UNZIP chans_code & Butterfly_dots2_bas. Adapt LINE 7490 to your medium. TYPE prepare ENTER. LRUN or ESCape.
The demo medley runs Butterflies, then Polyhedra, then QL>PC, then char-morphing, and finally loops to start again.
The previous version only morphed from from char$ with many ...
- Wed Jul 09, 2025 6:43 am
- Forum: Software & Programming
- Topic: Doodle
- Replies: 89
- Views: 51316
Re: Doodle
Hi Bwinkel,
Very good programming !
_______________________
Very good programming !
_______________________
- Sun Jul 06, 2025 3:22 pm
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 105
- Views: 50898
Re: Talent 3D Designer
Hi folks,
Just managed to locate some 'sprite' char$ to test the dots program with, but there is a big problem : silly output !
I had used the wrong morphing subroutine .... and so will have to devise one to get the correct sprite-morphing output.
Will report back, when job done. Sorry, Steve.
Just managed to locate some 'sprite' char$ to test the dots program with, but there is a big problem : silly output !
I had used the wrong morphing subroutine .... and so will have to devise one to get the correct sprite-morphing output.
Will report back, when job done. Sorry, Steve.
- Sat Jul 05, 2025 8:35 am
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 105
- Views: 50898
Re: Talent 3D Designer
Try again : youtube 'morf_steve' will find it !