I am going to revisit my zombie chase game (in the 80s style). I accept it'll never play on a BBQL, but any Gold Card or greater system will be fine.
I also plan to finally bite the bullet and learn how to use Turbo. I've got everything I needed three times then just got overwhelmed by the instructions. They're 100% written from the POV of someone who already knows what they're doing.
I 'll try to write a program to control my little trains!
Now that I've a Gold Card and I've learned something about Turbo compiler I want to control my mini railroad with BBQL via Ser port.
I think that there isn't nobody that has written something about railroad and trains model isn't it?
Oh yes!
Now I need to learn more about DCC that is the standard code for digital contro of locomotive models and then create the right routines to have the right signals...
something to do in front of fireplace with a cold beer and my faboulus QL!
Its nearing the end of stage one of decorating new home, so two things of immediate interest is to finish a game I wrote in 1986 and getting it working on an emulator, the second is look at a possible Dummies Guide to Using Turbo, a precursor to actually using the manual. I may do others as well. However I am stuck on a catchy title that doesn't infringe on copyright obviously. The best I can come up with is "The Laughable Shepard's Guide to Turbo". Any ideas anyone?
----------------------------------------------------------------------------------- QLick here for the Back 2 the QL Blog http://backtotheql.blogspot.co.uk/
I though the title of the game was going to be "The Laughable Shepard's Guide to Turbo"
Mark
Standby alert
“There are four lights!”
Step up to red alert. Sir, are you absolutely sure? It does mean changing the bulb
Looking forward to summer in Somerset later in the year
QL, Falcon, Atari 520STFM, Atari 1040STE, more PC's than I care to count and an assortment of 8 bit micros (Sinclair and Acorn)(nearly forgot the Psion's)