AOQ

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NL_QL_Usr
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Joined: Sun Jan 08, 2023 8:42 am
Location: Harz DE

AOQ

Post by NL_QL_Usr »

Simply trying some ideas...

Made on/for Q68 Qimi Gold.. SMSQ Disp_Mode 1
Although in disp_mode 3 it also seems to work.

It is not BJ also not NSnipes (Netware Novell we used it to "test" the network)
Also not Age Of XXXX, but any of them would sort of possible..

Do not expect a fully working Game...

But have fun with it as I did trying this code...

In a maze you have to rescue a Princess..
She is trapped in a castle somewhere.
There is a Green a Red castle and a White castle.

To be able to get in the castle you need the keys in right color.

Avoid the Bombs (b): Collect the Treasures (t)
Have an extra live (l)

And beware off the Dragons!!!
_____________________________

Make sure you copy gdata folder to WIN2_GDATA

After starting the program:

You get a menu:

select <l>oad a layout (layout easy is included)
<e> to edit the layout
<n> for a new layout
<p> to start to play...

EDIT Layout:

cursor keys to move around

F3 commands
<c> olor select current color.

<o> places a * wall
<b> place a Bomb
<l> plece a L live
<t> place a t Treasures (small upper o)
<d> place a Dragon max 3 dragons
<-> place a Gate be sure to select the right color first
max 3 gates

<F3>
commands: <l>oad a layout
<s>ave a layout asks for a filename
save it as your own layout
<q>uit
PLAY:

Cursor keys move around
you can collect the treasures but avoid the bombs.
find the keys and when you have a key the right color you enter the castle of that color.


Have fun!!!

Make it to your own liking...
Maybe an adventure a shooting game and and...

Who will make a really nice layout??
play.png
play.png (9.26 KiB) Viewed 1997 times
ed_lay2.png
ed_lay2.png (11.27 KiB) Viewed 1997 times
ed_lay1.png
ed_lay1.png (11.29 KiB) Viewed 1997 times
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aoq.zip
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qbits
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Posts: 251
Joined: Sun Dec 11, 2016 3:32 pm

Re: AOQ

Post by qbits »

Hi NL_QL_User

A good start I hope you continue… later once you have your game plan has matured to your satisfaction you could try out QBITS_FontEditSE to design your character Sprites and screen Tiles. Still a Work in Progress is my QBITS_PIXArt the _pdf reads for both might give you some more ideas.

All the best QBITS


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NL_QL_Usr
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Posts: 95
Joined: Sun Jan 08, 2023 8:42 am
Location: Harz DE

Re: AOQ

Post by NL_QL_Usr »

Thanks QBits!!

Yes fonts would make nicer graphics...
For now I am ok with it..
It has taken a lot of time already grinn

I wish you all the best with your Health!!!


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