
Seriously, I think these effects work best when in full screen mode (F11), and on lower QL screen resolutions. But, it does take me back to how my BBQL looked on my Microvitec CUB in the mid 80s

Hi Derek,Derek_Stewart wrote:Hi,
I updated my sQLux distro with the shaders options. Very nice work.
Can the Shaders command defined in the "crt-pi.glsl" file, be used with a window within the main display, so a curved window could be defined?
There is PIXEL% function in DIY Toolkit - Vol Gstevepoole wrote: If anyone has written a function to find the colour of a pixel at any screen position, I would be prepared to write a prototype shader for the QL.
considering this is sQLux could also add an extension to it to do this in emulator space much faster.Derek_Stewart wrote:Hi,
You could also try RPIXL in the QPTR toolkit, does the same thing, and probably written before all the above.
HI,XorA wrote:considering this is sQLux could also add an extension to it to do this in emulator space much faster.Derek_Stewart wrote:Hi,
You could also try RPIXL in the QPTR toolkit, does the same thing, and probably written before all the above.