Search found 207 matches
- Fri Nov 22, 2024 1:36 pm
- Forum: The Welcome Area
- Topic: My dream QL
- Replies: 7
- Views: 3676
Re: My dream QL
SuperBASIC and SMSQ/E SBASIC is the best BASIC variation, BBC Basic as OK, but it has some features that I d not like.
Yes, I agree with this, SuperBasic is the best, I tasted a little BBC basic on my Z88, it's not so good (clumsy syntax). But you must at least have TK2 added and also if you ...
- Mon Oct 07, 2024 1:16 pm
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 84
- Views: 26981
Re: Talent 3D Designer
Let me tell you the whole story : I first programmed my perspective transform in FORTH for a 80386 PC with a VGA (640x480) graphic card. I join here my initial code :
3Danim86.zip
My first goal was to plot a single true perspective view of a 3D wire frame not using floating point nor ...
3Danim86.zip
My first goal was to plot a single true perspective view of a 3D wire frame not using floating point nor ...
- Thu Sep 19, 2024 10:02 am
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 84
- Views: 26981
Re: Talent 3D Designer
Hi
I like the Forth language but have limited time to be proficient in it.
I used like using Brouhabouha Forth, would your 3D Forth file work in Brouhabouha?
I compared essentially ComputerOne FORTH and Digital Precision SupperFORTH, by porting on both some serious programs like a Conway's ...
- Wed Sep 18, 2024 4:53 pm
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 84
- Views: 26981
Re: Talent 3D Designer
Hi Polka,
You said: << the AVION connection data was compacted by the word XA that will just after the first connection -1 X automatically loop from point 2 to point 15 and then continues with 9 X 16 X etc. >> I am afraid I don't read FORTH code, so this explanation is rather abstruce !
Steve ...
- Wed Sep 18, 2024 9:00 am
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 84
- Views: 26981
Re: Talent 3D Designer
To make a point on my method compared with the classic (trigonometric) method :
In both, you have to consider the object (or scene) reference and the camera reference.
In the classic method you compute a 3D rotation of the scene to become parallel to the camera reference ; by multiplying 3 ...
In both, you have to consider the object (or scene) reference and the camera reference.
In the classic method you compute a 3D rotation of the scene to become parallel to the camera reference ; by multiplying 3 ...
- Tue Sep 17, 2024 5:49 pm
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 84
- Views: 26981
Re: Talent 3D Designer
Impressive!
I'm wondering how fast in relation to actual speed, is that GIF?
Cheers,
Norm.
In the old thread that I showed the link above, beginning page 3, I measured the speed, comparing the same program running under ComputerOne FORTH and Digital Precision SupperFORTH. On a BBQL with 128k ...
- Tue Sep 17, 2024 9:50 am
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 84
- Views: 26981
Re: Talent 3D Designer
Hi !
At the end of the PERSPECTIVE.FTH source file you have three MESH type words that contain the data for a SQUARE , a CUBE and an AVION (the airplane). These data words are compiled by the four words compiled just before : MESH , C , X , and END-MESH.
the MESH word creates a mesh data structure ...
At the end of the PERSPECTIVE.FTH source file you have three MESH type words that contain the data for a SQUARE , a CUBE and an AVION (the airplane). These data words are compiled by the four words compiled just before : MESH , C , X , and END-MESH.
the MESH word creates a mesh data structure ...
- Mon Sep 16, 2024 3:55 pm
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 84
- Views: 26981
Re: Talent 3D Designer
HI !
I showed here some time ago :
viewtopic.php?f=3&t=3238&p=33721&hilit= ... ive#p33721
a way to code TRUE perspective tranform (not plain axonometric) without any trigonometry, thus even possible only with integer arithmetics. Here an example of the result :
Avion.gif
I did this with the ...
I showed here some time ago :
viewtopic.php?f=3&t=3238&p=33721&hilit= ... ive#p33721
a way to code TRUE perspective tranform (not plain axonometric) without any trigonometry, thus even possible only with integer arithmetics. Here an example of the result :
Avion.gif
I did this with the ...
- Sun May 26, 2024 11:49 am
- Forum: General QL Chat
- Topic: Anouncement for the 40th Anniversary of the Sinclair QL in Dormagen (Germany)
- Replies: 53
- Views: 30321
Re: Anouncement for the 40th Anniversary of the Sinclair QL in Dormagen (Germany)
Me too, I am sad having missed this year and hope for the next meeting. My car is repaired.
BYE
BYE
- Sat May 18, 2024 9:40 am
- Forum: General QL Chat
- Topic: Anouncement for the 40th Anniversary of the Sinclair QL in Dormagen (Germany)
- Replies: 53
- Views: 30321
Re: Anouncement for the 40th Anniversary of the Sinclair QL in Dormagen (Germany)
Hi all !
Jedi will unfortunately not attend. Yesterday morning, I was driving to Dormagen, when my car had a serious harware bug, and I had to stop immediately. As I was already in Germany but not more than 20Km (but in the middle of nowhere), I passed the rest of the (rainy) day to organize its ...
Jedi will unfortunately not attend. Yesterday morning, I was driving to Dormagen, when my car had a serious harware bug, and I had to stop immediately. As I was already in Germany but not more than 20Km (but in the middle of nowhere), I passed the rest of the (rainy) day to organize its ...