Rotating 3d Anaglyph Lorenz attractor on QPC2 (and QL?)
Posted: Sun Mar 26, 2023 9:41 pm
Hi folks,
played a bit more with fractals over the weekend. If any of you has got one of those red/blue 3d glasses, you can play with the Lorenz attractor. Source is here: https://bitbucket.org/mrzap000/lorenz/src/master/
Pretty basic, not smooth, didn't have time to find some smarter way to animate, but kind of oddly satisfying. 3d is super simplified, eyes converge more or less on the Y (vertical) cartesian axis, hence the rotating Lorenz attractor will alternatively pop in and out of the screen.
Tried to put some code to possibly make it run on a Standard QL (if VER$ not "HBA" then it *should* work - those with a QL or a working QL emulator could possibly test and suggest how to fix if it doesn't work).
Enjoy...
played a bit more with fractals over the weekend. If any of you has got one of those red/blue 3d glasses, you can play with the Lorenz attractor. Source is here: https://bitbucket.org/mrzap000/lorenz/src/master/
Pretty basic, not smooth, didn't have time to find some smarter way to animate, but kind of oddly satisfying. 3d is super simplified, eyes converge more or less on the Y (vertical) cartesian axis, hence the rotating Lorenz attractor will alternatively pop in and out of the screen.
Tried to put some code to possibly make it run on a Standard QL (if VER$ not "HBA" then it *should* work - those with a QL or a working QL emulator could possibly test and suggest how to fix if it doesn't work).
Enjoy...