Playtesters required for text adventure game
Posted: Wed Nov 21, 2018 10:57 am
I guess I'm nearly at the end of the first version of my game. I'd like to recruit a small team of play testers, just to play it through, see what works, what weird stuff happens (such as objects that should be fixed in place etc.). I also need to code in extra phrases for doing the puzzles.
I don't need lots of people (don't want to get swamped with work all at once), just a few dedicated individuals to do the boring stuff, and report back. And then test any fixes etc.
You will get a credit in the manual, and also early access to a new QL game!
Application on here or PM if you want!
I don't need lots of people (don't want to get swamped with work all at once), just a few dedicated individuals to do the boring stuff, and report back. And then test any fixes etc.
You will get a credit in the manual, and also early access to a new QL game!
Application on here or PM if you want!