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Software supporting QSound
Posted: Sat Jul 16, 2016 4:06 pm
by Paul
Are any titles known to support QSound?
If not, rebuilding QSound doesn't seem to make sense.
kind regards Paul
Re: Software supporting QSound
Posted: Sat Jul 16, 2016 7:21 pm
by RWAP
It depends - Alien Hijack and Puzzle Mania could use the QTALK sound module - I wonder how that compared with QSound?
No idea otherwise....
Re: Software supporting QSound
Posted: Sat Jul 16, 2016 8:05 pm
by vanpeebles
It would great if it could play speccy ay files? I suppose a future project could be patched versions of QL games to support music? Imagine QL Chess with a collection of Wendy Carlos style classical music tunes, it would be awesome!
Re: Software supporting QSound
Posted: Sat Jul 16, 2016 9:39 pm
by Ralf R.
As far as I remember, the is one game from Jochen Merz, which supports QSound/QPrint.
Re: Software supporting QSound
Posted: Sun Jul 17, 2016 6:45 am
by Paul
QTalk was an interface that produced speech via a speech chip.
As these programs were designed by the maker of QTalk it is unlikely to also support QSound.
QTalk wasn't able to produce music or other sounds than speech.
If we are talking about new programs to be written there is no need to have compatibility with old hardware. In this case it would be better to create something new that avoids copyright issues.
My idea to obtain the copyright was to ensure compatibility with existing software.
Without existing software there is no need to take care about copyright.
kind regards Paul
Re: Software supporting QSound
Posted: Sun Jul 17, 2016 10:27 am
by tofro
I don't recall any software that supported QSound. ABC Elektronik wasn't really known for producing games.
What's interesting about QSound maybe is its ROM toolkit that apparently supported interrupt-driven play lists from S*Basic.
Tobias