This is the QLion Silver card where I replaced the cpu with a 68000 cpu core but still kept the accesses mostly 8-bit but with a more efficient way than a 68008 and increased clock frequency. So the result:
It's much much faster done with simpler hardware, I kept the same relatively cheap fpga, the only downside is that it supports 45 sprites instead of 90 because the cpu core took enough space.
Luckily 45 sprites are enough to play the galaxians clone demo game, but it was so fast that I had to insert delays to make it playable, or use the fslow command but this made the game as slow as if it run in a standard QL. So I made a mechanism to slow down the speed in various speeds in 64 steps so one can adjust the speed of QL where he likes and this is also useful for microdrive-NET compatibility. It can be made even slower than the standard QL but who wants that.
Every other QLion feature is supported as by the first QLion card.
This is the QLion Silver card, it has less components than the QLion, I think I can fit one more ram chip in there

I think with the increased speed and the sprites one may write simple playable games even using just the super basic.
This card is not yet as widely tested as the QLion I only tested it with my 2 QLs, issue5 and issue6 and it works perfectly, using the fslow command it reads and writes to microdrives but more testing has to be done.