Stumped on a Cartridge Repair
Re: Stumped on a Cartridge Repair
If you only want to copy from cartridge to cartridge, you can use QLone from Ultrasoft (available from Dilwyn), which copies the random number.
However, this does not work with other encryption methods (e.g. Tankbusters).
However, this does not work with other encryption methods (e.g. Tankbusters).
7000 4E75
Re: Stumped on a Cartridge Repair
It does have the limitation of only copying the format MDV1->2 or MDV2->1 thoughRalfR wrote: Thu Feb 06, 2025 1:24 pm If you only want to copy from cartridge to cartridge, you can use QLone from Ultrasoft (available from Dilwyn), which copies the random number.
However, this does not work with other encryption methods (e.g. Tankbusters).
I tried Qlone+ CFORM for West and it suffered the same magic number problems as the other methods on my systems (as I didn't have an original that still worked, only an image of it)
Re: Stumped on a Cartridge Repair
Stefan Schmidt, who wrote "QL Strip Poker" at the time, once told me that Talent had given him a specific way to protect the program.t0nyt wrote: Thu Feb 06, 2025 2:00 pmI tried Qlone+ CFORM for West and it suffered the same magic number problems as the other methods on my systems (as I didn't have an original that still worked, only an image of it)
Talent's method may be different from the query methods that were previously common, such as those used for cartridges with the "_" file (from Tony Tebby's Software Production Kit (see Wiki)).
And that's why copying may not work with QLone either.
7000 4E75
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Re: Stumped on a Cartridge Repair
Hi Tony!

If that protection mechanism indeed attempts to spin-up > 8 MDV units (which wouldn't usually be noticeable on an unmodified QL), then it is quite conceivable that it upsets vMap which does clever things with the COMMS CLK signal and may be responding to the unexpected/out of standard signalling used by that protection... Mr Ingley might be best placed to comment on this pointt0nyt wrote: Thu Feb 06, 2025 12:20 pm Just to be clear, once I’ve sorted out my last few recoveries I’ll be putting vMap back in as it’s one of my favourite pieces of QL equipment

Re: Stumped on a Cartridge Repair
Yes, that sounds like a plausible reason thanksmartyn_hill wrote: Thu Feb 06, 2025 2:46 pm Hi Tony!
If that protection mechanism indeed attempts to spin-up > 8 MDV units (which wouldn't usually be noticeable on an unmodified QL), then it is quite conceivable that it upsets vMap which does clever things with the COMMS CLK signal and may be responding to the unexpected/out of standard signalling used by that protection... Mr Ingley might be best placed to comment on this pointt0nyt wrote: Thu Feb 06, 2025 12:20 pm Just to be clear, once I’ve sorted out my last few recoveries I’ll be putting vMap back in as it’s one of my favourite pieces of QL equipment![]()
Re: Stumped on a Cartridge Repair
Have managed to restore 2 of my 3 original West carts, the 3rd cartridge is just too badly physically worn/damaged so have binned it
I'm now trying to work out why my 3D Slime is failing protection checks!
I'm now trying to work out why my 3D Slime is failing protection checks!
Re: Stumped on a Cartridge Repair
If you really had 8 drives connected, I'm sure the original QL PSU would have quit when all of them ran at the same time.martyn_hill wrote: Thu Feb 06, 2025 2:46 pm Hi Tony!
If that protection mechanism indeed attempts to spin-up > 8 MDV units (which wouldn't usually be noticeable on an unmodified QL), then it is quite conceivable that it upsets vMap which does clever things with the COMMS CLK signal and may be responding to the unexpected/out of standard signalling used by that protection... Mr Ingley might be best placed to comment on this pointt0nyt wrote: Thu Feb 06, 2025 12:20 pm Just to be clear, once I’ve sorted out my last few recoveries I’ll be putting vMap back in as it’s one of my favourite pieces of QL equipment![]()
ʎɐqǝ ɯoɹɟ ǝq oʇ ƃuᴉoƃ ʇou sᴉ pɹɐoqʎǝʞ ʇxǝu ʎɯ 'ɹɐǝp ɥO
Re: Stumped on a Cartridge Repair
Actually vMap was preventing formatting with the correct magic number, not preventing it runningt0nyt wrote: Thu Feb 06, 2025 2:50 pmYes, that sounds like a plausible reason thanksmartyn_hill wrote: Thu Feb 06, 2025 2:46 pm Hi Tony!
If that protection mechanism indeed attempts to spin-up > 8 MDV units (which wouldn't usually be noticeable on an unmodified QL), then it is quite conceivable that it upsets vMap which does clever things with the COMMS CLK signal and may be responding to the unexpected/out of standard signalling used by that protection... Mr Ingley might be best placed to comment on this pointt0nyt wrote: Thu Feb 06, 2025 12:20 pm Just to be clear, once I’ve sorted out my last few recoveries I’ll be putting vMap back in as it’s one of my favourite pieces of QL equipment![]()
Re: Stumped on a Cartridge Repair
Ok, I'll have to back track on that
Just done more testing and vMap is preventing it _running_, so magic number was probably correct all along (which explains why when I imaged it back it worked in q-emulator still)
Sorry
Just done more testing and vMap is preventing it _running_, so magic number was probably correct all along (which explains why when I imaged it back it worked in q-emulator still)
Sorry
Re: Stumped on a Cartridge Repair
I'm sure there's a joke in there somewhere, tofro - "How many PSUs does it take to power an 8-MDV QL?"tofro wrote: Thu Feb 06, 2025 5:08 pm
If you really had 8 drives connected, I'm sure the original QL PSU would have quit when all of them ran at the same time.

Wasn't there a bug in pre-MG ROMs (i.e. versions AH/JM/JS) which caused the OS to forget about some MDVs if an attempt to access MDV8_ was made? I'm sure I remember something about that in Simon Goodwin's ROM Bugs articles.
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