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Re: QL Commander v2.1

Posted: Fri Jan 31, 2025 1:37 pm
by RalfR
pjw wrote: Fri Jan 31, 2025 1:08 pm
RalfR wrote: Tue Nov 26, 2024 7:57 am
Andrew wrote: Mon Nov 25, 2024 8:47 pm Also, if I find time, I will try to add CTRL-F4 to move the window at will.
That's very simple.

Open a slave con_ (e.g.#6) at the start which covers the whole size of your program, it stays open the whole time, OUTL#6 it, check CTRL-F4, then WMOV#6.

That's all.
Strictly speaking, you dont need to open a channel especially for this, just use the main outline window your program uses. And please dont cover the whole screen, just your program outline!
However, if your program consists of several small windows, you cannot avoid using a slave channel for OUTLN and WMOV.

And nobody talked about the whole screen either. ;)

Re: QL Commander v2.1

Posted: Fri Jan 31, 2025 1:46 pm
by pjw
RalfR wrote: Fri Jan 31, 2025 1:37 pm
pjw wrote: Fri Jan 31, 2025 1:08 pm
RalfR wrote: Tue Nov 26, 2024 7:57 am That's very simple.

Open a slave con_ (e.g.#6) at the start which covers the whole size of your program, it stays open the whole time, OUTL#6 it, check CTRL-F4, then WMOV#6.

That's all.
Strictly speaking, you dont need to open a channel especially for this, just use the main outline window your program uses. And please dont cover the whole screen, just your program outline!
However, if your program consists of several small windows, you cannot avoid using a slave channel for OUTLN and WMOV.
Quite right.
RalfR wrote: Fri Jan 31, 2025 1:37 pm And nobody talked about the whole screen either. ;)
I know you didnt, Ralf, but Ive just seen instances, hence my plea ;)

Re: QL Commander v2.1

Posted: Fri Jan 31, 2025 7:20 pm
by tofro
pjw wrote: Fri Jan 31, 2025 1:46 pm
RalfR wrote: Fri Jan 31, 2025 1:37 pm
pjw wrote: Fri Jan 31, 2025 1:08 pm
Strictly speaking, you dont need to open a channel especially for this, just use the main outline window your program uses. And please dont cover the whole screen, just your program outline!
However, if your program consists of several small windows, you cannot avoid using a slave channel for OUTLN and WMOV.
Quite right.
RalfR wrote: Fri Jan 31, 2025 1:37 pm And nobody talked about the whole screen either. ;)
I know you didnt, Ralf, but Ive just seen instances, hence my plea ;)
I actually consider this bad design (except in some very special cases). The user of a PE program should be able to see where the outline is - and that should be within the borders of the main window. Everything else is just irritating. If you really need a microscopic main window and large subwindows, I know someone who has invented a method to do this ;)

Re: QL Commander v2.1

Posted: Sun Feb 09, 2025 10:35 am
by Tesla
Hi Andrew.
I finally found time to install and study the functioning of your QLC 2.1. I must say that he impressed me very much. :o
Great work. :D
Marco

Re: QL Commander v2.1

Posted: Sun Feb 09, 2025 4:20 pm
by Andrew
Tesla wrote: Sun Feb 09, 2025 10:35 am Hi Andrew.
I finally found time to install and study the functioning of your QLC 2.1. I must say that he impressed me very much. :o
Great work. :D
Marco
Thank you, Marko!
I'm happy that you find it useful!