Talent 3D Designer

Anything QL Software or Programming Related.
swensont
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Re: Talent 3D Designer

Post by swensont »

I just tried it on SMSQmulator version 2.31. It displayed a few screens with a pretty pattern and then hit an error:

at line 630:1 Assignment can only be to a variable or array element.

Tim


Derek_Stewart
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Re: Talent 3D Designer

Post by Derek_Stewart »

Hi,

The problem is the variable qw at lines 630 - 670, which clashes with Qliberator QW keyword. Changing the QW variable to qw1 allows the program to run on SMSQmulator and QPC2 with Qliberator installed.

I like the program,, but I do not like the use of channels #0,#1,#2, using te Toolkit 2 FOP_xxx function to open channels is nicer way to run a program, my preference.


Regards,

Derek
stevepoole
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Re: Talent 3D Designer

Post by stevepoole »

Hi Derek and All,

Thanks for the 'QW' variable report, (corrected). All screen output now uses #g, (see lines 120 and 3130).

Program tweaked to run under QDOS, so compatibility should be better for other systems ? But does need emulator speed !

Flicker might be reduceable, but at the expense of whacks of memory... for retaining all old morphed positions.

Problem for Marcel ?... POINT 0,0: LINE to 10,10 works ok. yet POINT#n,0,0: LINE#n, to 10,10 fails ; needs LINE#n,0,0 to 10,10 to work....

Hope this is the final version... Steve.
ButterflyQdos.zip
(5.6 KiB) Downloaded 6 times


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dilwyn
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Re: Talent 3D Designer

Post by dilwyn »

Instead of doing LINE #channel,TO x,y just use LINE #channel TO x,y

i.e. instead of both comma and TO, just use TO alone (one separator)


stevepoole
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Re: Talent 3D Designer

Post by stevepoole »

Thanks Dilwyn,

I forgot that TO in itself is a valid seperator...!

BTW, I never did see any detailed description of all the TK2 instructions. Do you know where they are listed ? Steve.


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