its a bit slow - i'm going to try something faster from secondbasic soon - perhaps i might try to code a simple game based on it later
(i have no idea how fine would it run on expanded ql)
another experience on superbasic
- nitrofurano
- Chuggy Microdrive
- Posts: 53
- Joined: Sat Nov 16, 2013 10:48 am
- nitrofurano
- Chuggy Microdrive
- Posts: 53
- Joined: Sat Nov 16, 2013 10:48 am
- nitrofurano
- Chuggy Microdrive
- Posts: 53
- Joined: Sat Nov 16, 2013 10:48 am
Re: another experience on superbasic
recoded it on SecondBasic
i only needed to replace
with
so Vasm would recognize it
i only needed to replace
Code: Select all
lsl.l #10,d0
Code: Select all
lsl.l #7,d0
lsl.l #3,d0
- Attachments
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- 02_chrvpoke01_sb.zip
- (5.55 KiB) Downloaded 80 times
- nitrofurano
- Chuggy Microdrive
- Posts: 53
- Joined: Sat Nov 16, 2013 10:48 am
Re: another experience on superbasic
faster version, using pokelong and peeklong&() (poke_l and peek_l() ) instead of poke and peek
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- 03_chrvpokelong01_sb.zip
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- nitrofurano
- Chuggy Microdrive
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- Joined: Sat Nov 16, 2013 10:48 am
Re: another experience on superbasic
improved the code a bit, but some blinking flash glitches appeared (i have no idea why)
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- 05_chrvpokelong01_sb_declaresub.zip
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