Search found 83 matches

by Sebright
Thu Aug 28, 2025 11:24 am
Forum: Software & Programming
Topic: FPNG (from PHGTK) and QLiberator
Replies: 8
Views: 558

Re: FPNG (from PHGTK) and QLiberator



Hi,

I'm having some problems compiling a program with QLiberator that uses the PHGTK graphics extensions.
...
It all works fine in SuperBASIC, but when compiled with QLiberator, it stops with:

Q_LIB error 19 Indices wrong
The line giving the problem is:
3245 e%=FPNG(x$,"ram1_test_pic",scrMode ...
by Sebright
Wed Aug 27, 2025 7:56 pm
Forum: Software & Programming
Topic: FPNG (from PHGTK) and QLiberator
Replies: 8
Views: 558

Re: FPNG (from PHGTK) and QLiberator

Thanks for the suggestions. I tried your code Dilwyn, and it worked as expected.

After some head scratching, I wondered whether the fact I had written and compiled the code in Q-emulator with JS ROM would mean it wouldn't run properly under SMSQ/E. So I recompiled the same code while in SMSQ/E and ...
by Sebright
Wed Aug 27, 2025 2:44 pm
Forum: Software & Programming
Topic: FPNG (from PHGTK) and QLiberator
Replies: 8
Views: 558

Re: FPNG (from PHGTK) and QLiberator


I've used PHGTK a lot since it was released, and not noticed this issue with compiling programs using it.

(For anyone who doesn't know of PHGTK, it's the Photon General Toolkit, a set of graphics extensions for converting GIF, PNG and JPG files)

So I've just made a little test program which I ...
by Sebright
Wed Aug 27, 2025 12:46 pm
Forum: Software & Programming
Topic: FPNG (from PHGTK) and QLiberator
Replies: 8
Views: 558

FPNG (from PHGTK) and QLiberator

Hi,

I'm having some problems compiling a program with QLiberator that uses the PHGTK graphics extensions.

The idea is to convert .png images as required, saving temporarily as "pic" format to ram1_, then loading back in. I know I could pre-convert them, but I would need to do it for Modes 16, 32 ...
by Sebright
Sun Aug 24, 2025 2:09 pm
Forum: Software & Programming
Topic: Quill from Gilsoft
Replies: 108
Views: 44243

Re: Quill from Gilsoft



Having played around with Quill a bit recently, I thought it would be fun to try to add some "enhancements" made possible by using the Quill to BASIC utility.

It was possible to add:

GET ALL
DROP ALL
EXAMINE ALL

and also a third word to the parser, which appears as flag(59)

These are quite ...
by Sebright
Thu Aug 21, 2025 8:10 am
Forum: QL Emulation
Topic: Online Emulator (of THIS forum) is really GREAT!
Replies: 4
Views: 775

Re: Online Emulator (of THIS forum) is really GREAT!

I've got to agree, it's an amazing achievement! As long as you have a win file, you can get your QL fix on any computer that has a web browser. Fantastic!

I do have one problem with it, and maybe someone can enlighten me, I can't get the SAVE function to work. Any changes that I make within the win ...
by Sebright
Sat Aug 09, 2025 8:57 pm
Forum: General QL Chat
Topic: New Spectrum + QL
Replies: 11
Views: 3366

Re: New Spectrum + QL



Derek,

I really like the form factor of the Next, which is the big draw for me, although dedicated function keys would have been nice. The Next "family" can potentially introduce a lot of people to the QL, which is a plus for everyone.

The Q68 sounds great, and I would love to own one. But ...
by Sebright
Sat Aug 09, 2025 7:48 pm
Forum: General QL Chat
Topic: New Spectrum + QL
Replies: 11
Views: 3366

Re: New Spectrum + QL


Hi,

I have the XberryPi, Spectrum Next KS2, they are sitting unused, nainly, due to lack of documentation of the QL Core. I have pledged for the KS3 update board.

The Next QL ran all my existing QL software, except the high colour software.

I do not like pressing the NEXT NMI button and number ...
by Sebright
Sat Aug 09, 2025 5:26 pm
Forum: General QL Chat
Topic: New Spectrum + QL
Replies: 11
Views: 3366

Re: New Spectrum + QL

Has anyone managed to get any 8-bit colour modes working with the Next QL core yet?

I'm a bit late to the party. I backed the KS3 recently though, and bought an Xberry pi (KS1 clone) recently to join the club. I've been playing with the QL core on that, but as far as I understand it, some of the ...